High-Poly 3D Folding Knife – Game & Animation Ready
This is a high-poly 3D folding knife designed and modeled entirely in Maya, featuring precise mechanical details and realistic proportions suitable for games, animations, and cinematic projects. All textures and materials were created in Substance Painter, ensuring authentic metal, handle, and surface finishes. The final renders were produced using Unreal Engine, highlighting the knife’s details, materials, and craftsmanship.
This asset demonstrates my skills in hard-surface modeling, texturing, and game-ready visualization, and it is fully prepared to be integrated into various 3D pipelines.